Objects

Objects are Python classes that take parameters as inputs and create 1D, 2D or 3D Shapes. For example, a Torus is defined by a major and minor radii. In Builder mode, objects are positioned with Locations while in Algebra mode, objects are positioned with the * operator and shown in these examples:

with BuildPart() as disk:
    with BuildSketch():
        Circle(a)
        with Locations((b, 0.0)):
            Rectangle(c, c, mode=Mode.SUBTRACT)
        with Locations((0, b)):
            Circle(d, mode=Mode.SUBTRACT)
    extrude(amount=c)
sketch = Circle(a) - Pos(b, 0.0) * Rectangle(c, c) - Pos(0.0, b) * Circle(d)
disk = extrude(sketch, c)

The following sections describe the 1D, 2D and 3D objects:

Align

2D/Sketch and 3D/Part objects can be aligned relative to themselves, either centered, or justified right or left of each Axis. The following diagram shows how this alignment works in 2D:

_images/align.svg

For example:

with BuildSketch():
    Circle(1, align=(Align.MIN, Align.MIN))

creates a circle who’s minimal X and Y values are on the X and Y axis and is located in the top right corner. The Align enum has values: MIN, CENTER and MAX.

In 3D the align parameter also contains a Z align value but otherwise works in the same way.

Note that the align will also accept a single Align value which will be used on all axes - as shown here:

with BuildSketch():
    Circle(1, align=Align.MIN)

Mode

With the Builder API the mode parameter controls how objects are combined with lines, sketches, or parts under construction. The Mode enum has values:

  • ADD: fuse this object to the object under construction

  • SUBTRACT: cut this object from the object under construction

  • INTERSECT: intersect this object with the object under construction

  • REPLACE: replace the object under construction with this object

  • PRIVATE: don’t interact with the object under construction at all

The Algebra API doesn’t use the mode parameter - users combine objects with operators.

1D Objects

The following objects all can be used in BuildLine contexts. Note that 1D objects are not affected by Locations in Builder mode.

Reference

class BaseLineObject(curve: ~build123d.topology.one_d.Wire, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

BaseLineObject specialized for Wire.

Parameters:
  • curve (Wire) – wire to create

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class Airfoil(airfoil_code: str, n_points: int = 50, finite_te: bool = False, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Create an airfoil described by a 4-digit (or fractional) NACA airfoil (e.g. ‘2412’ or ‘2213.323’).

The NACA four-digit wing sections define the airfoil_code by: - First digit describing maximum camber as percentage of the chord. - Second digit describing the distance of maximum camber from the airfoil leading edge in tenths of the chord. - Last two digits describing maximum thickness of the airfoil as percent of the chord.

Parameters:
  • airfoil_code – str The NACA 4-digit (or fractional) airfoil code (e.g. ‘2213.323’).

  • n_points – int Number of points per upper/lower surface.

  • finite_te – bool If True, enforces a finite trailing edge (default False).

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

property camber_line: Edge

Camber line of the airfoil as an Edge.

camber_pos: float

Chordwise position of max camber (0–1)

code: str

NACA code string (e.g. “2412”)

finite_te: bool

If True, trailing edge is finite

max_camber: float

Maximum camber as fraction of chord

static parse_naca4(value: str | float) tuple[float, float, float][source]

Parse NACA 4-digit (or fractional) airfoil code into parameters.

thickness: float

Maximum thickness as fraction of chord

class Bezier(*cntl_pnts: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], weights: list[float] | None = None, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Bezier Curve

Create a non-rational bezier curve defined by a sequence of points and include optional weights to create a rational bezier curve. The number of weights must match the number of control points.

Parameters:
  • cntl_pnts (sequence[VectorLike]) – points defining the curve

  • weights (list[float], optional) – control point weights. Defaults to None

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class BlendCurve(curve0: ~build123d.topology.one_d.Edge, curve1: ~build123d.topology.one_d.Edge, continuity: ~build123d.build_enums.ContinuityLevel = ContinuityLevel.C2, end_points: tuple[~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float]] | None = None, tangent_scalars: tuple[float, float] | None = None, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: BlendCurve

Create a smooth Bézier-based transition curve between two existing edges.

The blend is constructed as a cubic (C1) or quintic (C2) Bézier curve whose control points are determined from the position, first derivative, and (for C2) second derivative of the input curves at the chosen endpoints. Optional scalar multipliers can be applied to the endpoint tangents to control the “tension” of the blend.

Parameters:
  • curve0 (Edge) – First curve to blend from.

  • curve1 (Edge) – Second curve to blend to.

  • continuity (ContinuityLevel, optional) – Desired geometric continuity at the join: - ContinuityLevel.C0: position match only (straight line) - ContinuityLevel.C1: match position and tangent direction (cubic Bézier) - ContinuityLevel.C2: match position, tangent, and curvature (quintic Bézier) Defaults to ContinuityLevel.C2.

  • end_points (tuple[VectorLike, VectorLike] | None, optional) – Pair of points specifying the connection points on curve0 and curve1. Each must coincide (within TOLERANCE) with the start or end of the respective curve. If None, the closest pair of endpoints is chosen. Defaults to None.

  • tangent_scalars (tuple[float, float] | None, optional) – Scalar multipliers applied to the first derivatives at the start of curve0 and the end of curve1 before computing control points. Useful for adjusting the pull/tension of the blend without altering the base curves. Defaults to (1.0, 1.0).

  • mode (Mode, optional) – Boolean operation mode when used in a BuildLine context. Defaults to Mode.ADD.

Raises:
  • ValueErrortangent_scalars must be a pair of float values.

  • ValueError – If specified end_points are not coincident with the start or end of their respective curves.

Example

>>> blend = BlendCurve(curve_a, curve_b, ContinuityLevel.C1, tangent_scalars=(1.2, 0.8))
>>> show(blend)
class CenterArc(center: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], radius: float, start_angle: float, arc_size: float, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Center Arc

Create a circular arc defined by a center point and radius.

Parameters:
  • center (VectorLike) – center point of arc

  • radius (float) – arc radius

  • start_angle (float) – arc starting angle from x-axis

  • arc_size (float) – angular size of arc

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class DoubleTangentArc(pnt: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], tangent: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], other: ~build123d.topology.composite.Curve | ~build123d.topology.one_d.Edge | ~build123d.topology.one_d.Wire, keep: ~build123d.build_enums.Keep = <Keep.TOP>, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Double Tangent Arc

Create a circular arc defined by a point/tangent pair and another line find a tangent to.

The arc specified with TOP or BOTTOM depends on the geometry and isn’t predictable.

Contains a solver.

Parameters:
  • pnt (VectorLike) – start point

  • tangent (VectorLike) – tangent at start point

  • other (Curve | Edge | Wire) – line object to tangent

  • keep (Keep, optional) – specify which arc if more than one, TOP or BOTTOM. Defaults to Keep.TOP

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

Raises:

RunTimeError – no double tangent arcs found

class EllipticalCenterArc(center: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], x_radius: float, y_radius: float, start_angle: float = 0.0, end_angle: float = 90.0, rotation: float = 0.0, angular_direction: ~build123d.build_enums.AngularDirection = <AngularDirection.COUNTER_CLOCKWISE>, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Elliptical Center Arc

Create an elliptical arc defined by a center point, x- and y- radii.

Parameters:
  • center (VectorLike) – ellipse center

  • x_radius (float) – x radius of the ellipse (along the x-axis of plane)

  • y_radius (float) – y radius of the ellipse (along the y-axis of plane)

  • start_angle (float, optional) – arc start angle from x-axis. Defaults to 0.0

  • end_angle (float, optional) – arc end angle from x-axis. Defaults to 90.0

  • rotation (float, optional) – angle to rotate arc. Defaults to 0.0

  • angular_direction (AngularDirection, optional) – arc direction. Defaults to AngularDirection.COUNTER_CLOCKWISE

  • plane (Plane, optional) – base plane. Defaults to Plane.XY

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class FilletPolyline(*pts: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float] | ~collections.abc.Iterable[~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float]], radius: float, close: bool = False, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Fillet Polyline

Create a sequence of straight lines defined by successive points that are filleted to a given radius.

Parameters:
  • pts (VectorLike | Iterable[VectorLike]) – sequence of two or more points

  • radius (float) – fillet radius

  • close (bool, optional) – close end points with extra Edge and corner fillets. Defaults to False

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

Raises:
  • ValueError – Two or more points not provided

  • ValueError – radius must be positive

class Helix(pitch: float, height: float, radius: float, center: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float] = (0, 0, 0), direction: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float] = (0, 0, 1), cone_angle: float = 0, lefthand: bool = False, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Helix

Create a helix defined by pitch, height, and radius. The helix may have a taper defined by cone_angle.

If cone_angle is not 0, radius is the initial helix radius at center. cone_angle > 0 increases the final radius. cone_angle < 0 decreases the final radius.

Parameters:
  • pitch (float) – distance between loops

  • height (float) – helix height

  • radius (float) – helix radius

  • center (VectorLike, optional) – center point. Defaults to (0, 0, 0)

  • direction (VectorLike, optional) – direction of central axis. Defaults to (0, 0, 1)

  • cone_angle (float, optional) – conical angle from direction. Defaults to 0

  • lefthand (bool, optional) – left handed helix. Defaults to False

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class IntersectingLine(start: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], direction: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], other: ~build123d.topology.composite.Curve | ~build123d.topology.one_d.Edge | ~build123d.topology.one_d.Wire, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Intersecting Line Object: Line

Create a straight line defined by a point/direction pair and another line to intersect.

Parameters:
  • start (VectorLike) – start point

  • direction (VectorLike) – direction to make line

  • other (Edge) – line object to intersect

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class JernArc(start: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], tangent: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], radius: float, arc_size: float, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Jern Arc

Create a circular arc defined by a start point/tangent pair, radius and arc size.

Parameters:
  • start (VectorLike) – start point

  • tangent (VectorLike) – tangent at start point

  • radius (float) – arc radius

  • arc_size (float) – angular size of arc (negative to change direction)

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

Variables:
  • start (Vector) – start point

  • end_of_arc (Vector) – end point of arc

  • center_point (Vector) – center of arc

class Line(*pts: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float] | ~collections.abc.Iterable[~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float]], mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Line

Create a straight line defined by two points.

Parameters:
  • pts (VectorLike | Iterable[VectorLike]) – sequence of two points

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

Raises:

ValueError – Two point not provided

class PolarLine(start: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], length: float, angle: float | None = None, direction: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float] | None = None, length_mode: ~build123d.build_enums.LengthMode = <LengthMode.DIAGONAL>, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Polar Line

Create a straight line defined by a start point, length, and angle. The length can specify the DIAGONAL, HORIZONTAL, or VERTICAL component of the triangle defined by the angle.

Parameters:
  • start (VectorLike) – start point

  • length (float) – line length

  • angle (float, optional) – angle from the local x-axis

  • direction (VectorLike, optional) – vector direction to determine angle

  • length_mode (LengthMode, optional) – how length defines the line. Defaults to LengthMode.DIAGONAL

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

Raises:

ValueError – Either angle or direction must be provided

class Polyline(*pts: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float] | ~collections.abc.Iterable[~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float]], close: bool = False, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Polyline

Create a sequence of straight lines defined by successive points.

Parameters:
  • pts (VectorLike | Iterable[VectorLike]) – sequence of two or more points

  • close (bool, optional) – close by generating an extra Edge. Defaults to False

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

Raises:

ValueError – Two or more points not provided

class RadiusArc(start_point: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], end_point: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], radius: float, short_sagitta: bool = True, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Radius Arc

Create a circular arc defined by two points and a radius.

Parameters:
  • start_point (VectorLike) – start point

  • end_point (VectorLike) – end point

  • radius (float) – arc radius

  • short_sagitta (bool) – If True selects the short sagitta (height of arc from chord), else the long sagitta crossing the center. Defaults to True

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

Raises:

ValueError – Insufficient radius to connect end points

class SagittaArc(start_point: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], end_point: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], sagitta: float, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Sagitta Arc

Create a circular arc defined by two points and the sagitta (height of the arc from chord).

Parameters:
  • start_point (VectorLike) – start point

  • end_point (VectorLike) – end point

  • sagitta (float) – arc height from chord between points

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class Spline(*pts: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float] | ~collections.abc.Iterable[~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float]], tangents: ~collections.abc.Iterable[~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float]] | None = None, tangent_scalars: ~collections.abc.Iterable[float] | None = None, periodic: bool = False, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Spline

Create a spline defined by a sequence of points, optionally constrained by tangents. Tangents and tangent scalars must have length of 2 for only the end points or a length of the number of points.

Parameters:
  • pts (VectorLike | Iterable[VectorLike]) – sequence of two or more points

  • tangents (Iterable[VectorLike], optional) – tangent directions. Defaults to None

  • tangent_scalars (Iterable[float], optional) – tangent scales. Defaults to None

  • periodic (bool, optional) – make the spline periodic (closed). Defaults to False

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class TangentArc(*pts: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float] | ~collections.abc.Iterable[~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float]], tangent: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], tangent_from_first: bool = True, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Tangent Arc

Create a circular arc defined by two points and a tangent.

Parameters:
  • pts (VectorLike | Iterable[VectorLike]) – sequence of two points

  • tangent (VectorLike) – tangent to constrain arc

  • tangent_from_first (bool, optional) – apply tangent to first point. Applying tangent to end point will flip the orientation of the arc. Defaults to True

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

Raises:

ValueError – Two points are required

class ThreePointArc(*pts: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float] | ~collections.abc.Iterable[~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float]], mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Three Point Arc

Create a circular arc defined by three points.

Parameters:
  • pts (VectorLike | Iterable[VectorLike]) – sequence of three points

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

Raises:

ValueError – Three points must be provided

class ArcArcTangentLine(start_arc: ~build123d.topology.composite.Curve | ~build123d.topology.one_d.Edge | ~build123d.topology.one_d.Wire, end_arc: ~build123d.topology.composite.Curve | ~build123d.topology.one_d.Edge | ~build123d.topology.one_d.Wire, side: ~build123d.build_enums.Side = <Side.LEFT>, keep: ~build123d.build_enums.Keep = <Keep.INSIDE>, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Arc Arc Tangent Line

Create a straight line tangent to two arcs.

Parameters:
  • start_arc (Curve | Edge | Wire) – starting arc, must be GeomType.CIRCLE

  • end_arc (Curve | Edge | Wire) – ending arc, must be GeomType.CIRCLE

  • side (Side) – side of arcs to place tangent arc center, LEFT or RIGHT. Defaults to Side.LEFT

  • keep (Keep) – which tangent arc to keep, INSIDE or OUTSIDE. Defaults to Keep.INSIDE

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class ArcArcTangentArc(start_arc: ~build123d.topology.composite.Curve | ~build123d.topology.one_d.Edge | ~build123d.topology.one_d.Wire, end_arc: ~build123d.topology.composite.Curve | ~build123d.topology.one_d.Edge | ~build123d.topology.one_d.Wire, radius: float, side: ~build123d.build_enums.Side = <Side.LEFT>, keep: ~build123d.build_enums.Keep | tuple[~build123d.build_enums.Keep, ~build123d.build_enums.Keep] = (<Keep.INSIDE>, <Keep.INSIDE>), short_sagitta: bool = True, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Arc Arc Tangent Arc

Create an arc tangent to two arcs and a radius.

keep specifies tangent arc position with a Keep pair: (placement, type)

  • placement: start_arc is tangent INSIDE or OUTSIDE the tangent arc. BOTH is a special case for overlapping arcs with type INSIDE

  • type: tangent arc is INSIDE or OUTSIDE start_arc and end_arc

Parameters:
  • start_arc (Curve | Edge | Wire) – starting arc, must be GeomType.CIRCLE

  • end_arc (Curve | Edge | Wire) – ending arc, must be GeomType.CIRCLE

  • radius (float) – radius of tangent arc

  • side (Side) – side of arcs to place tangent arc center, LEFT or RIGHT. Defaults to Side.LEFT

  • keep (Keep | tuple[Keep, Keep]) – which tangent arc to keep, INSIDE or OUTSIDE. Defaults to (Keep.INSIDE, Keep.INSIDE)

  • short_sagitta (bool) – If True selects the short sagitta (height of arc from chord), else the long sagitta crossing the center. Defaults to True

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

ArcArcTangentArc keep table
class PointArcTangentLine(point: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], arc: ~build123d.topology.composite.Curve | ~build123d.topology.one_d.Edge | ~build123d.topology.one_d.Wire, side: ~build123d.build_enums.Side = <Side.LEFT>, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Point Arc Tangent Line

Create a straight, tangent line from a point to a circular arc.

Parameters:
  • point (VectorLike) – intersection point for tangent

  • arc (Curve | Edge | Wire) – circular arc to tangent, must be GeomType.CIRCLE

  • side (Side, optional) – side of arcs to place tangent arc center, LEFT or RIGHT. Defaults to Side.LEFT

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class PointArcTangentArc(point: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], direction: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], arc: ~build123d.topology.composite.Curve | ~build123d.topology.one_d.Edge | ~build123d.topology.one_d.Wire, side: ~build123d.build_enums.Side = <Side.LEFT>, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Line Object: Point Arc Tangent Arc

Create an arc defined by a point/tangent pair and another line which the other end is tangent to.

Parameters:
  • point (VectorLike) – starting point of tangent arc

  • direction (VectorLike) – direction at starting point of tangent arc

  • arc (Union[Curve, Edge, Wire]) – ending arc, must be GeomType.CIRCLE

  • side (Side, optional) – select which arc to keep Defaults to Side.LEFT

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

Raises:
  • ValueError – Arc must have GeomType.CIRCLE

  • ValueError – Point is already tangent to arc

  • RuntimeError – No tangent arc found

2D Objects

Reference

class BaseSketchObject(obj: ~build123d.topology.composite.Compound | ~build123d.topology.two_d.Face, rotation: float = 0, align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align] | None = None, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Base class for all BuildSketch objects

Parameters:
  • face (Face) – face to create

  • rotation (float, optional) – angle to rotate object. Defaults to 0

  • align (Align | tuple[Align, Align], optional) – align MIN, CENTER, or MAX of object. Defaults to None

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class Arrow(arrow_size: float, shaft_path: ~build123d.topology.one_d.Edge | ~build123d.topology.one_d.Wire, shaft_width: float, head_at_start: bool = True, head_type: ~build123d.build_enums.HeadType = <HeadType.CURVED>, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: Arrow with shaft

Parameters:
  • arrow_size (float) – arrow head tip to tail length

  • shaft_path (Edge | Wire) – line describing the shaft shape

  • shaft_width (float) – line width of shaft

  • head_at_start (bool, optional) – Defaults to True.

  • head_type (HeadType, optional) – arrow head shape. Defaults to HeadType.CURVED.

  • mode (Mode, optional) – _description_. Defaults to Mode.ADD.

class ArrowHead(size: float, head_type: ~build123d.build_enums.HeadType = <HeadType.CURVED>, rotation: float = 0, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: ArrowHead

Parameters:
  • size (float) – tip to tail length

  • head_type (HeadType, optional) – arrow head shape. Defaults to HeadType.CURVED.

  • rotation (float, optional) – rotation in degrees. Defaults to 0.

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD.

class Circle(radius: float, align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align] | None = (<Align.CENTER>, <Align.CENTER>), mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: Circle

Create a circle defined by radius.

Parameters:
  • radius (float) – circle radius

  • align (Align | tuple[Align, Align], optional) – align MIN, CENTER, or MAX of object. Defaults to (Align.CENTER, Align.CENTER)

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class DimensionLine(path: ~build123d.topology.one_d.Wire | ~build123d.topology.one_d.Edge | list[~build123d.geometry.Vector | ~build123d.topology.zero_d.Vertex | tuple[float, float, float]], draft: ~drafting.Draft, sketch: ~build123d.topology.composite.Sketch | None = None, label: str | None = None, arrows: tuple[bool, bool] = (True, True), tolerance: float | tuple[float, float] | None = None, label_angle: bool = False, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: DimensionLine

Create a dimension line typically for internal measurements. Typically used for (but not restricted to) inside dimensions, a dimension line often as arrows on either side of a dimension or label.

There are three options depending on the size of the text and length of the dimension line: Type 1) The label and arrows fit within the length of the path Type 2) The text fit within the path and the arrows go outside Type 3) Neither the text nor the arrows fit within the path

Parameters:
  • path (PathDescriptor) – a very general type of input used to describe the path the dimension line will follow.

  • draft (Draft) – instance of Draft dataclass

  • sketch (Sketch) – the Sketch being created to check for possible overlaps. In builder mode the active Sketch will be used if None is provided.

  • label (str, optional) – a text string which will replace the length (or arc length) that would otherwise be extracted from the provided path. Providing a label is useful when illustrating a parameterized input where the name of an argument is desired not an actual measurement. Defaults to None.

  • arrows (tuple[bool, bool], optional) – a pair of boolean values controlling the placement of the start and end arrows. Defaults to (True, True).

  • tolerance (float | tuple[float, float], optional) – an optional tolerance value to add to the extracted length value. If a single tolerance value is provided it is shown as ± the provided value while a pair of values are shown as separate + and - values. Defaults to None.

  • label_angle (bool, optional) – a flag indicating that instead of an extracted length value, the size of the circular arc extracted from the path should be displayed in degrees.

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD.

Raises:
  • ValueError – Only 2 points allowed for dimension lines

  • ValueError – No output - no arrows selected

dimension

length of the dimension

class Ellipse(x_radius: float, y_radius: float, rotation: float = 0, align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align] | None = (<Align.CENTER>, <Align.CENTER>), mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: Ellipse

Create an ellipse defined by x- and y- radii.

Parameters:
  • x_radius (float) – x radius of the ellipse (along the x-axis of plane)

  • y_radius (float) – y radius of the ellipse (along the y-axis of plane)

  • rotation (float, optional) – angle to rotate object. Defaults to 0

  • align (Align | tuple[Align, Align], optional) – align MIN, CENTER, or MAX of object. Defaults to (Align.CENTER, Align.CENTER)

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class ExtensionLine(border: ~build123d.topology.one_d.Wire | ~build123d.topology.one_d.Edge | list[~build123d.geometry.Vector | ~build123d.topology.zero_d.Vertex | tuple[float, float, float]], offset: float, draft: ~drafting.Draft, sketch: ~build123d.topology.composite.Sketch | None = None, label: str | None = None, arrows: tuple[bool, bool] = (True, True), tolerance: float | tuple[float, float] | None = None, label_angle: bool = False, project_line: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float] | None = None, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: Extension Line

Create a dimension line with two lines extending outward from the part to dimension. Typically used for (but not restricted to) outside dimensions, with a pair of lines extending from the edge of a part to a dimension line.

Parameters:
  • border (PathDescriptor) – a very general type of input defining the object to be dimensioned. Typically this value would be extracted from the part but is not restricted to this use.

  • offset (float) – a distance to displace the dimension line from the edge of the object

  • draft (Draft) – instance of Draft dataclass

  • label (str, optional) – a text string which will replace the length (or arc length) that would otherwise be extracted from the provided path. Providing a label is useful when illustrating a parameterized input where the name of an argument is desired not an actual measurement. Defaults to None.

  • arrows (tuple[bool, bool], optional) – a pair of boolean values controlling the placement of the start and end arrows. Defaults to (True, True).

  • tolerance (float | tuple[float, float], optional) – an optional tolerance value to add to the extracted length value. If a single tolerance value is provided it is shown as ± the provided value while a pair of values are shown as separate + and - values. Defaults to None.

  • label_angle (bool, optional) – a flag indicating that instead of an extracted length value, the size of the circular arc extracted from the path should be displayed in degrees. Defaults to False.

  • project_line (Vector, optional) – Vector line which to project dimension against. Defaults to None.

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD.

dimension

length of the dimension

class Polygon(*pts: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float] | ~collections.abc.Iterable[~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float]], rotation: float = 0, align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align] | None = (<Align.CENTER>, <Align.CENTER>), mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: Polygon

Create a polygon defined by given sequence of points.

Note: the order of the points defines the resulting normal of the Face in Algebra mode, where counter-clockwise order creates an upward normal while clockwise order a downward normal. In Builder mode, the Face is added with an upward normal.

Parameters:
  • pts (VectorLike | Iterable[VectorLike]) – sequence of points defining the vertices of the polygon

  • rotation (float, optional) – angle to rotate object. Defaults to 0

  • align (Align | tuple[Align, Align], optional) – align MIN, CENTER, or MAX of object. Defaults to (Align.CENTER, Align.CENTER)

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class Rectangle(width: float, height: float, rotation: float = 0, align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align] | None = (<Align.CENTER>, <Align.CENTER>), mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: Rectangle

Create a rectangle defined by width and height.

Parameters:
  • width (float) – rectangle width

  • height (float) – rectangle height

  • rotation (float, optional) – angle to rotate object. Defaults to 0

  • align (Align | tuple[Align, Align], optional) – align MIN, CENTER, or MAX of object. Defaults to (Align.CENTER, Align.CENTER)

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class RectangleRounded(width: float, height: float, radius: float, rotation: float = 0, align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align] | None = (<Align.CENTER>, <Align.CENTER>), mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: Rectangle Rounded

Create a rectangle defined by width and height with filleted corners.

Parameters:
  • width (float) – rectangle width

  • height (float) – rectangle height

  • radius (float) – fillet radius

  • rotation (float, optional) – angle to rotate object. Defaults to 0

  • align (Align | tuple[Align, Align], optional) – align MIN, CENTER, or MAX of object. Defaults to (Align.CENTER, Align.CENTER)

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class RegularPolygon(radius: float, side_count: int, major_radius: bool = True, rotation: float = 0, align: tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align] = (<Align.CENTER>, <Align.CENTER>), mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: Regular Polygon

Create a regular polygon defined by radius and side count. Use major_radius to define whether the polygon circumscribes (along the vertices) or inscribes (along the sides) the radius circle.

Parameters:
  • radius (float) – construction radius

  • side_count (int) – number of sides

  • major_radius (bool) – If True the radius is the major radius (circumscribed circle), else the radius is the minor radius (inscribed circle). Defaults to True

  • rotation (float, optional) – angle to rotate object. Defaults to 0

  • align (Align | tuple[Align, Align], optional) – align MIN, CENTER, or MAX of object. Defaults to (Align.CENTER, Align.CENTER)

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

apothem: float

radius of the inscribed circle or minor radius

radius: float

radius of the circumscribed circle or major radius

class SlotArc(arc: ~build123d.topology.one_d.Edge | ~build123d.topology.one_d.Wire, height: float, rotation: float = 0, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: Slot Arc

Create a slot defined by a line and height. May be an arc, stright line, spline, etc.

Parameters:
  • arc (Edge | Wire) – center line of slot

  • height (float) – diameter of end arcs

  • rotation (float, optional) – angle to rotate object. Defaults to 0

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class SlotCenterPoint(center: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], point: ~build123d.geometry.Vector | tuple[float, float] | tuple[float, float, float] | ~collections.abc.Sequence[float], height: float, rotation: float = 0, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: Slot Center Point

Create a slot defined by the center of the slot and the center of one end arc. The slot will be symmetric about the center point.

Parameters:
  • center (VectorLike) – center point

  • point (VectorLike) – center of arc point

  • height (float) – diameter of end arcs

  • rotation (float, optional) – angle to rotate object. Defaults to 0

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class SlotCenterToCenter(center_separation: float, height: float, rotation: float = 0, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: Slot Center To Center

Create a slot defined by the distance between the centers of the two end arcs.

Parameters:
  • center_separation (float) – distance between arc centers

  • height (float) – diameter of end arcs

  • rotation (float, optional) – angle to rotate object. Defaults to 0

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class SlotOverall(width: float, height: float, rotation: float = 0, align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align] | None = (<Align.CENTER>, <Align.CENTER>), mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: Slot Overall

Create a slot defined by the overall width and height.

Parameters:
  • width (float) – overall width of slot

  • height (float) – diameter of end arcs

  • rotation (float, optional) – angle to rotate object. Defaults to 0

  • align (Align | tuple[Align, Align], optional) – align MIN, CENTER, or MAX of object. Defaults to (Align.CENTER, Align.CENTER)

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class TechnicalDrawing(designed_by: str = 'build123d', design_date: ~datetime.date | None = None, page_size: ~build123d.build_enums.PageSize = <PageSize.A4>, title: str = 'Title', sub_title: str = 'Sub Title', drawing_number: str = 'B3D-1', sheet_number: int | None = None, drawing_scale: float = 1.0, nominal_text_size: float = 10.0, line_width: float = 0.5, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: TechnicalDrawing

The border of a technical drawing with external frame and text box.

Parameters:
  • designed_by (str, optional) – Defaults to “build123d”.

  • design_date (date, optional) – Defaults to date.today().

  • page_size (PageSize, optional) – Defaults to PageSize.A4.

  • title (str, optional) – drawing title. Defaults to “Title”.

  • sub_title (str, optional) – drawing sub title. Defaults to “Sub Title”.

  • drawing_number (str, optional) – Defaults to “B3D-1”.

  • sheet_number (int, optional) – Defaults to None.

  • drawing_scale (float, optional) – displays as 1:value. Defaults to 1.0.

  • nominal_text_size (float, optional) – size of title text. Defaults to 10.0.

  • line_width (float, optional) – Defaults to 0.5.

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD.

margin = 5
page_sizes = {<PageSize.A0>: (1189, 841), <PageSize.A10>: (37, 26), <PageSize.A1>: (841, 594), <PageSize.A2>: (594, 420), <PageSize.A3>: (420, 297), <PageSize.A4>: (297, 210), <PageSize.A5>: (210, 148.5), <PageSize.A6>: (148.5, 105), <PageSize.A7>: (105, 74), <PageSize.A8>: (74, 52), <PageSize.A9>: (52, 37), <PageSize.LEDGER>: (431.79999999999995, 279.4), <PageSize.LEGAL>: (355.59999999999997, 215.89999999999998), <PageSize.LETTER>: (279.4, 215.89999999999998)}
class Text(txt: str, font_size: float, font: str = 'Arial', font_path: str | None = None, font_style: ~build123d.build_enums.FontStyle = <FontStyle.REGULAR>, text_align: tuple[~build123d.build_enums.TextAlign, ~build123d.build_enums.TextAlign] = (<TextAlign.CENTER>, <TextAlign.CENTER>), align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align] | None = None, path: ~build123d.topology.one_d.Edge | ~build123d.topology.one_d.Wire | None = None, position_on_path: float = 0.0, rotation: float = 0.0, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: Text

Create text defined by text string and font size.

Fonts installed to the system can be specified by name and FontStyle. Fonts with subfamilies not in FontStyle should be specified with the subfamily name, e.g. “Arial Black”. Alternatively, a specific font file can be specified with font_path.

Use available_fonts() to list available font names for font and FontStyles. Note: on Windows, fonts must be installed with “Install for all users” to be found by name.

Not all fonts have every FontStyle available, however ITALIC and BOLDITALIC will still italicize the font if the respective font file is not available.

text_align specifies alignment of text inside the bounding box, while align the aligns the bounding box itself.

Optionally, the Text can be positioned on a non-linear edge or wire with a path and position_on_path.

Parameters:
  • txt (str) – text to render

  • font_size (float) – size of the font in model units

  • font (str, optional) – font name. Defaults to “Arial”

  • font_path (str, optional) – system path to font file. Defaults to None

  • font_style (Font_Style, optional) – font style, REGULAR, BOLD, BOLDITALIC, or ITALIC. Defaults to Font_Style.REGULAR

  • text_align (tuple[TextAlign, TextAlign], optional) – horizontal text align LEFT, CENTER, or RIGHT. Vertical text align BOTTOM, CENTER, TOP, or TOPFIRSTLINE. Defaults to (TextAlign.CENTER, TextAlign.CENTER)

  • align (Align | tuple[Align, Align], optional) – align MIN, CENTER, or MAX of object. Defaults to None

  • path (Edge | Wire, optional) – path for text to follow. Defaults to None

  • position_on_path (float, optional) – the relative location on path to position the text, values must be between 0.0 and 1.0. Defaults to 0.0

  • rotation (float, optional) – angle to rotate object. Defaults to 0

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class Trapezoid(width: float, height: float, left_side_angle: float, right_side_angle: float | None = None, rotation: float = 0, align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align] | None = (<Align.CENTER>, <Align.CENTER>), mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: Trapezoid

Create a trapezoid defined by major width, height, and interior angle(s).

Parameters:
  • width (float) – trapezoid major width

  • height (float) – trapezoid height

  • left_side_angle (float) – bottom left interior angle

  • right_side_angle (float, optional) – bottom right interior angle. If not provided, the trapezoid will be symmetric. Defaults to None

  • rotation (float, optional) – angle to rotate object. Defaults to 0

  • align (Align | tuple[Align, Align], optional) – align MIN, CENTER, or MAX of object. Defaults to (Align.CENTER, Align.CENTER)

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

Raises:

ValueError – Give angles result in an invalid trapezoid

class Triangle(*, a: float | None = None, b: float | None = None, c: float | None = None, A: float | None = None, B: float | None = None, C: float | None = None, align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align] | None = None, rotation: float = 0, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Sketch Object: Triangle

Create a triangle defined by one side length and any of two other side lengths or interior angles. The interior angles are opposite the side with the same designation (i.e. side ‘a’ is opposite angle ‘A’). Side ‘a’ is the bottom side, followed by ‘b’ on the right, going counter-clockwise.

Parameters:
  • a (float, optional) – side ‘a’ length. Defaults to None

  • b (float, optional) – side ‘b’ length. Defaults to None

  • c (float, optional) – side ‘c’ length. Defaults to None

  • A (float, optional) – interior angle ‘A’. Defaults to None

  • B (float, optional) – interior angle ‘B’. Defaults to None

  • C (float, optional) – interior angle ‘C’. Defaults to None

  • rotation (float, optional) – angle to rotate object. Defaults to 0

  • align (Align | tuple[Align, Align], optional) – align MIN, CENTER, or MAX of object. Defaults to None

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

Raises:

ValueError – One length and two other values were not provided

A

interior angle ‘A’ in degrees

B

interior angle ‘B’ in degrees

C

interior angle ‘C’ in degrees

a

length of side ‘a’

b

length of side ‘b’

c

length of side ‘c’

edge_a

edge ‘a’

edge_b

edge ‘b’

edge_c

edge ‘c’

vertex_A

vertex ‘A’

vertex_B

vertex ‘B’

vertex_C

vertex ‘C’

3D Objects

_images/box_example.svg

Reference

class BasePartObject(part: ~build123d.topology.composite.Part | ~build123d.topology.three_d.Solid, rotation: ~build123d.geometry.Rotation | tuple[float, float, float] = (0, 0, 0), align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align, ~build123d.build_enums.Align] | None = None, mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Base class for all BuildPart objects & operations

Parameters:
  • solid (Solid) – object to create

  • rotation (RotationLike, optional) – angles to rotate about axes. Defaults to (0, 0, 0)

  • align (Align | tuple[Align, Align, Align] | None, optional) – align MIN, CENTER, or MAX of object. Defaults to None

  • mode (Mode, optional) – combination mode. Defaults to Mode.ADD

class Box(length: float, width: float, height: float, rotation: ~build123d.geometry.Rotation | tuple[float, float, float] = (0, 0, 0), align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align, ~build123d.build_enums.Align] = (<Align.CENTER>, <Align.CENTER>, <Align.CENTER>), mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Part Object: Box

Create a box defined by length, width, and height.

Parameters:
  • length (float) – box length

  • width (float) – box width

  • height (float) – box height

  • rotation (RotationLike, optional) – angles to rotate about axes. Defaults to (0, 0, 0)

  • align (Align | tuple[Align, Align, Align] | None, optional) – align MIN, CENTER, or MAX of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER)

  • mode (Mode, optional) – combine mode. Defaults to Mode.ADD

class Cone(bottom_radius: float, top_radius: float, height: float, arc_size: float = 360, rotation: ~build123d.geometry.Rotation | tuple[float, float, float] = (0, 0, 0), align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align, ~build123d.build_enums.Align] = (<Align.CENTER>, <Align.CENTER>, <Align.CENTER>), mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Part Object: Cone

Create a cone defined by bottom radius, top radius, and height.

Parameters:
  • bottom_radius (float) – bottom radius

  • top_radius (float) – top radius, may be zero

  • height (float) – cone height

  • arc_size (float, optional) – angular size of cone. Defaults to 360

  • rotation (RotationLike, optional) – angles to rotate about axes. Defaults to (0, 0, 0)

  • align (Align | tuple[Align, Align, Align] | None, optional) – align MIN, CENTER, or MAX of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER)

  • mode (Mode, optional) – combine mode. Defaults to Mode.ADD

class CounterBoreHole(radius: float, counter_bore_radius: float, counter_bore_depth: float, depth: float | None = None, mode: ~build123d.build_enums.Mode = <Mode.SUBTRACT>)[source]

Part Operation: Counter Bore Hole

Create a counter bore hole defined by radius, counter bore radius, counter bore and depth.

Parameters:
  • radius (float) – hole radius

  • counter_bore_radius (float) – counter bore radius

  • counter_bore_depth (float) – counter bore depth

  • depth (float, optional) – hole depth, through part if None. Defaults to None

  • mode (Mode, optional) – combination mode. Defaults to Mode.SUBTRACT

class CounterSinkHole(radius: float, counter_sink_radius: float, depth: float | None = None, counter_sink_angle: float = 82, mode: ~build123d.build_enums.Mode = <Mode.SUBTRACT>)[source]

Part Operation: Counter Sink Hole

Create a countersink hole defined by radius, countersink radius, countersink angle, and depth.

Parameters:
  • radius (float) – hole radius

  • counter_sink_radius (float) – countersink radius

  • depth (float, optional) – hole depth, through part if None. Defaults to None

  • counter_sink_angle (float, optional) – cone angle. Defaults to 82

  • mode (Mode, optional) – combination mode. Defaults to Mode.SUBTRACT

class Cylinder(radius: float, height: float, arc_size: float = 360, rotation: ~build123d.geometry.Rotation | tuple[float, float, float] = (0, 0, 0), align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align, ~build123d.build_enums.Align] = (<Align.CENTER>, <Align.CENTER>, <Align.CENTER>), mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Part Object: Cylinder

Create a cylinder defined by radius and height.

Parameters:
  • radius (float) – cylinder radius

  • height (float) – cylinder height

  • arc_size (float, optional) – angular size of cone. Defaults to 360.

  • rotation (RotationLike, optional) – angles to rotate about axes. Defaults to (0, 0, 0)

  • align (Align | tuple[Align, Align, Align] | None, optional) – align MIN, CENTER, or MAX of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER)

  • mode (Mode, optional) – combine mode. Defaults to Mode.ADD

class Hole(radius: float, depth: float | None = None, mode: ~build123d.build_enums.Mode = <Mode.SUBTRACT>)[source]

Part Operation: Hole

Create a hole defined by radius and depth.

Parameters:
  • radius (float) – hole radius

  • depth (float, optional) – hole depth, through part if None. Defaults to None

  • mode (Mode, optional) – combination mode. Defaults to Mode.SUBTRACT

class Sphere(radius: float, arc_size1: float = -90, arc_size2: float = 90, arc_size3: float = 360, rotation: ~build123d.geometry.Rotation | tuple[float, float, float] = (0, 0, 0), align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align, ~build123d.build_enums.Align] = (<Align.CENTER>, <Align.CENTER>, <Align.CENTER>), mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Part Object: Sphere

Create a sphere defined by a radius.

Parameters:
  • radius (float) – sphere radius

  • arc_size1 (float, optional) – angular size of bottom hemisphere. Defaults to -90.

  • arc_size2 (float, optional) – angular size of top hemisphere. Defaults to 90.

  • arc_size3 (float, optional) – angular revolution about pole. Defaults to 360.

  • rotation (RotationLike, optional) – angles to rotate about axes. Defaults to (0, 0, 0)

  • align (Align | tuple[Align, Align, Align] | None, optional) – align MIN, CENTER, or MAX of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER)

  • mode (Mode, optional) – combine mode. Defaults to Mode.ADD

class Torus(major_radius: float, minor_radius: float, minor_start_angle: float = 0, minor_end_angle: float = 360, major_angle: float = 360, rotation: ~build123d.geometry.Rotation | tuple[float, float, float] = (0, 0, 0), align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align, ~build123d.build_enums.Align] = (<Align.CENTER>, <Align.CENTER>, <Align.CENTER>), mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Part Object: Torus

Create a torus defined by major and minor radii.

Parameters:
  • major_radius (float) – major torus radius

  • minor_radius (float) – minor torus radius

  • minor_start_angle (float, optional) – angle to start minor arc. Defaults to 0

  • minor_end_angle (float, optional) – angle to end minor arc. Defaults to 360

  • major_angle (float, optional) – angle to revolve minor arc. Defaults to 360

  • rotation (RotationLike, optional) – angles to rotate about axes. Defaults to (0, 0, 0)

  • align (Align | tuple[Align, Align, Align] | None, optional) – align MIN, CENTER, or MAX of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER)

  • mode (Mode, optional) – combine mode. Defaults to Mode.ADD

class Wedge(xsize: float, ysize: float, zsize: float, xmin: float, zmin: float, xmax: float, zmax: float, rotation: ~build123d.geometry.Rotation | tuple[float, float, float] = (0, 0, 0), align: ~build123d.build_enums.Align | tuple[~build123d.build_enums.Align, ~build123d.build_enums.Align, ~build123d.build_enums.Align] = (<Align.CENTER>, <Align.CENTER>, <Align.CENTER>), mode: ~build123d.build_enums.Mode = <Mode.ADD>)[source]

Part Object: Wedge

Create a wedge with a near face defined by xsize and z size, a far face defined by xmin to xmax and zmin to zmax, and a depth of ysize.

Parameters:
  • xsize (float) – length of near face along x-axis

  • ysize (float) – length of part along y-axis

  • zsize (float) – length of near face z-axis

  • xmin (float) – minimum position far face along x-axis

  • zmin (float) – minimum position far face along z-axis

  • xmax (float) – maximum position far face along x-axis

  • zmax (float) – maximum position far face along z-axis

  • rotation (RotationLike, optional) – angles to rotate about axes. Defaults to (0, 0, 0)

  • align (Align | tuple[Align, Align, Align] | None, optional) – align MIN, CENTER, or MAX of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER)

  • mode (Mode, optional) – combine mode. Defaults to Mode.ADD

Custom Objects

All of the objects presented above were created using one of three base object classes: BaseLineObject , BaseSketchObject , and BasePartObject . Users can use these base object classes to easily create custom objects that have all the functionality of the core objects.

_images/card_box.svg

Here is an example of a custom sketch object specially created as part of the design of this playing card storage box (see the playing_cards.py example):

class Club(BaseSketchObject):
    def __init__(
        self,
        height: float,
        rotation: float = 0,
        align: tuple[Align, Align] = (Align.CENTER, Align.CENTER),
        mode: Mode = Mode.ADD,
    ):
        with BuildSketch() as club:
            with BuildLine():
                l0 = Line((0, -188), (76, -188))
                b0 = Bezier(l0 @ 1, (61, -185), (33, -173), (17, -81))
                b1 = Bezier(b0 @ 1, (49, -128), (146, -145), (167, -67))
                b2 = Bezier(b1 @ 1, (187, 9), (94, 52), (32, 18))
                b3 = Bezier(b2 @ 1, (92, 57), (113, 188), (0, 188))
                mirror(about=Plane.YZ)
            make_face()
            scale(by=height / club.sketch.bounding_box().size.Y)
        super().__init__(obj=club.sketch, rotation=rotation, align=align, mode=mode)


Here the new custom object class is called Club and it’s a sub-class of BaseSketchObject . The __init__ method contains all of the parameters used to instantiate the custom object, specially a height, rotation, align, and mode - your objects may contain a sub or super set of these parameters but should always contain a mode parameter such that it can be combined with a builder’s object.

Next is the creation of the object itself, in this case a sketch of the club suit.

The final line calls the __init__ method of the super class - i.e. BaseSketchObject with its parameters.

That’s it, now the Club object can be used anywhere a Circle would be used - with either the Algebra or Builder API.

_images/buildline_example_6.svg